Roll and jump in music to save your own kind.
Tool to unpack/repack VSCode profiles.
Rewrite of the github-scbot in Python.
A simple FPS with a twist.
This website.
A simple and efficient view of your GitHub notifications, made in Svelte.
A simple tool to quickly run a set of actions.
Simple SSH TUI using your SSH configuration file.
Escape, if you can!
WASM-4 version of my prototype "Unknown Car Game".
Opinionated wrapper around WASM-4.
Simple music tracker (code-only) for WASM-4.
WASM-4 version of the Game of Life.
A simple raytracer implemented from the Ray Tracing in One Weekend series.
A simple time-keeper app for meetings.
Deliver meals with your bike!
A simple fast FPS for training purposes.
Godot Toolbox - Command-line utility for Godot Engine 3.x/4.x.
Toy implementation of the 'sfxr' app in Rust.
Help a hungry dude with the help of your keyboard!
Web application around my 'spaghetti' tool.
Trace module dependencies in a Python project.
A test project to get a grasp on the field of audio programming in general.
Punch boxes and try to save the world.
Simple Bomberman-like clone, for training purposes.
My own nodes and extensions for Godot Engine.
Finish puzzles with an unfair time bomb.
A game where you destroy a bomb before it does itself.
Simple top-down car game.
My upcoming open-source CTF driving game made with Godot Engine.
3D tunnel game with twists.
A custom GitHub Bot to manage SharingCloud development workflows.
My attempt at a SubTerra open source clone.
Implementation of the Nature of Code book using Godot Engine.
Shoot rocks and enemy ships.
A Godot project manager: trying to fuse my love for Rust and Godot in one command-line app.
Minimal game where you pick dots.
A fast-paced shooter in a space pyramid.
Simple Air Hockey game.
Implementation of the Game of Life for Nintendo Switch (using libnx).
Simple "Flappy Bird" clone.
CHIP-8 emulator written in Rust.
My own 2D/3D game framework.