One Minute Away
Summary
My 5th participation to the Ludum Dare game jam (edition #51) compo.
The theme was Every 10 seconds.
Like the last edition, I did the event with friends from work, but directly in
It was really nice, super challenging, we didn't sleep that much but super
great overall.
The hard thing this time was to figure out something innovative and fun on the
theme "Every 10 seconds", and I think 3 hours later I had something in mind
(just before sleeping!).
I was rated 29th overall.
Tools used:
• Pixel Studio & Krita
• FL Studio
Description
Man, this theme was HARD. Not just hard but really HARD.
I brainstormed during hours finding a pitch fitting for this theme, so there
you go (narrator voice activated):
Time is collapsing. You, the hero of this story, have to once again save the
world by fighting the Time itself, avoiding traps and getting
Here's what the Time will do to block you:
• every 10 seconds, you will be weaker, slower
• every 10 seconds, you will receive a special effect in your face
• but fortunately for you, if you break the time locks, you will take precious
seconds from the Time itself.
If you are too slow to finish the level, consider yourself
frozen until the end of the ages ⏳.
Make sure to finish all the levels, and let me know if you enjoyed the game 😉.
...ah and put your headphones on, make sure you play with sound 🎵!
Play
one-minute-away
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