Deep Space Beat
Summary
My second participation to the famous Ludum Dare game jam (edition #48) compo,
and my first released 3D game.
The theme was deeper and deeper.
I was rated 239th overall (on 1145 entries in the compo), with a nice
97th position in the audio category.
Tools used:
• Godot Engine
• Blender
• GIMP for textures
• FL Studio for music track
Description
It's a simple endless 3D tunnel game set in space, with a cool music track.
Use the arrow keys on your desktop, and use the on-display keys on Android
(more difficult to play on Android sorry, couldn't make the accelerometer to
work without causing a seizure to everybody).
Play
deep-space-beat
plays in its own tab